20th July 2018

Theo Strauss, writing about Lyft’s new implementation of the search bar, and why its best placed at the bottom:

Although we don’t think about it too often, a search bar all the way at the top of the screen is hard to reach. Especially for users who have smaller hands or users who have less flexible hands, reaching up is annoying, mostly because the top of the screen is far away from where their fingers sit.

If you visualize most apps, the main content is in the middle or lower-mid area. Tab bars for navigation, posts on social media, and keyboards on messaging platforms are all examples of important pieces of experiences sitting in a more reachable position.

I feel exactly the same. The ability to search within an app, or just accessing the main navigational controls of an app, should be the most accessible parts.

In a world where we use tools such as a mouse, or laptop trackpad to direct a cursor around a screen, a classic vertical layout where all navigation is at the top, and the content filling the rest of the space, is probably fine.

However nowadays we interact with content on our displays directly, so it needs to be designed with a human hand in mind, not a cursor.

You can already see Apple pushing developers/designers towards this bottom-up approach, as they’ve added the “pull up” drawer-like component that contains a search bar and results, into the Maps app. This is the approach I feel needs to be standardised going forward, but this isn’t the only approach. As the Music app also follows this idea of having controls at the bottom, with the now playing indicator being there.

I do see this becoming a trend very soon, and I suspect that in a few months quite a lot of apps will be using a sheet similar to the one in Apple Maps. The only drawback is that Apple don’t provide a standard implementation of this bottom sheet, and instead developers either have to implement this manually, or adopt a library from other third-party developers.

I’ve been experimenting with it at work, and I’ve found one library to be very useful, and that is PullUpController by Mario Iannotta. It provides you with a simple one liner to add any view to act as the bottom sheet, and also manages the sticky points, management of inner scrolling views and content, and you can also extend it to your wishes.

Hopefully Apple can share their implementation and more developers can make use of this new interface style.

04th January 2018
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Michael Descy has written a great piece about finding a writing font, and why it isn’t just a waste of time.

Choosing the perfect writing font is a classic way to procrastinate—but it is not a waste of time. Fonts are important. A good font is not only highly legible, it also conveys a subliminal emotional effect on the reader. Naturally, it follows that it will also have similar effects on the writer. A good font will make you feel better while you are writing—maybe because you can read it more easily, or because you find elements of it, its curves or serifs, aesthetically pleasing. Whatever the reason, picking a font that is pleasing can have a profound effect on your writing.

He goes into detail on what makes a good writing font, some considerations you will have to make, and also a bunch of great suggestions.

For myself personally, I’ve always used a monospace font to write with. I once saw someone write about it before, although I can’t remember the source, but they explained how they used monospace fonts while they were writing/editing, and a sans-serif for previews. This is similar to how I feel myself.

Because I write everything I do in Markdown, it still feels like I’m writing code, not a programming language, but still something that has to be deciphered before it’s fit to be seen by anyone else. And for some reason, monospace fonts use feel like they represent something that’s in progress.

So, the font I use for nearly everything is SF Mono. It’s the monospace version of Apple’s San Francisco font, and it’s been my favourite ever since they released it. However, it requires some fiddling to have it installed like a regular font. Before that I used the pretty similar, Andale Mono.